Blender Zoom Out Camera
0 pure black your max setting and 65 535 pure white your min setting and 32 000 a mid grey somewhere in the middle.
Blender zoom out camera. In blender you can zoom in two ways. Just to zoom in on the whole viewport. Cameras in blender appear as pyramid like objects with a hat like arrow pointing away from the base. Similar to working with a camera this movement is called zooming the view.
By default scrolling forward zooms in and scrolling back zooms out. Zooming in or out is changing the lens value or fov which is just another way of saying the same thing. The first method is to turn the current viewport view into the camera. The easiest method is by using your mouse s scroll wheel.
The thing is as a 16 bit number it isn t an accurate count of blender units but is instead a proportional thing based on your min and max clipping. The point of the pyramid is the rear of the camera the bace is the lens and the arrow indicates which edge of the lens is the top edge. You can change the camera with ctrl 0 so you can view from the lamp for example. To create a camera press shift a and the add menu appears.